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Cool game but it's not generous enough with non-lethal tiles. I can barely get up to 4 or 5 "moves" ever. What am I missing?

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Did you miss that you can refill your health by leveling up? So you hit 4-5, get enough xp, level up, that gives you another five hearts to work with. The cost to level up keeps rising, but you also gain total hearts as you do. By the end of a full clear you're working with 15hp.

Other than that, main thing is that there's rules to where things are placed. Different creatures have different rules, figuring them out can let you know things that you couldn't just from basic minesweeper rules. Look at the screen after losing, you'll start noticing patterns.

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I did MISS that I can level up! Thx!

I forgot to take a screenshot but I *swear* I had an instance where I had a right-facing gargoyle but no left-facing partner; instead I had one of the red 7-health monsters. Some weird hiccup of the way they're programmed?

There seems to be rare errors with the rightmost column. Was that where the gargoyle was missing from?

That's exactly where it was, yeah. I didn't realise that this was a known thing.

Ok, that's AMAZING, I've been plating this for months, Since ver1 and forever after the update, got the cheat code an all to study and master n'shit ..... and I NEVER not once EVER noticed the red eye looking at the Gargoyle's partner. Thats so sick, I love it and I THANK YOU. 

Such a good gaem 

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